Lonehollow’s curriculum is built on a full-circle approach to living. For example, fishing campers learn more than casting a line and reeling it in. They bait the hook, string the line, set it, clean and fillet, and then enjoy eating their catch. Horseback means more than mounting and following the horse ahead. Lonehollow campers learn to saddle and bridle their own horses, guide them individually through a course, then unsaddle and brush down before releasing to pasture. Through this approach campers develop independence, and learn to anticipate challenges.
With more than 60 activities offered, Lonehollow offers something for everyone. From athletic to artistic, team-oriented to individually motivated, backpacker to bookworm, campers choose to perfect skills they already know as well as venture into new territory and new adventures.
Our two and four-week campers choose a total of 12 activities during each two-week session. Each creates his or her own custom-built schedule and has the opportunity to switch classes if something turns out not to be as expected.
Our one-week campers have a unique program that allows them to experience a little of just about everything.
On arrival day, each two and four week camper chooses his/her own individual schedule of classes. Some campers will choose a class based on the staff member teaching it, some are looking for a never-experienced activity, and some just want to be in class with friends. No matter what the reason, we aim to accommodate each child’s wish list of activities as best as we can. And then after classes start, if a camper finds something to not be what he/she was hoping, we have an “adds/drops” period where schedule changes can be made.
Campers choose up to 12 activities in which to participate. We follow a Monday/Wednesday/Friday (MWF) schedule and a Tuesday/Thursday/Saturday schedule (TTS) each broken into six 50-minute class periods with 10 minutes between classes.
Reveille (Wake Up)
First Activity Period
Second Activity Period
Third Activity Period
Fourth Activity Period
Fifth Activity Period
Sixth Activity Period
Cabin Time, Showers, Etc.
Taps (Lights Out)
Lights out for oldest campers